Legal
1.1 Agreement. These Game Terms of Service ("Terms") govern your access to and use of Overworld, and any destinations, experiences, or games made available within it (collectively, the "Game"), developed and operated by Crowded Kingdom Studios, Inc. ("CK," "we," "us," or "our"). Applications published by third parties and delivered to you through CK are not part of the Game for purposes of these Terms: they are operated by the developer who published them, under that developer's own terms and privacy notice, and CK is not a party to your relationship with that developer. By creating an account, installing, or otherwise accessing the Game, you agree to be bound by these Terms.
1.2 Age Requirement. You must be at least 18 years of age, or the age of majority in your jurisdiction if older, and capable of forming a binding contract to access or use the Game. The Game is not directed to, and CK does not knowingly permit access by, anyone under 18.
1.3 Relationship to Other CK Terms. These Terms govern the Game only. They do not govern the CK Spatial Fabric API (governed by the CK Spatial Fabric API Terms of Service), the CK SDK (governed by the SDK Developer Terms), or crowdedkingdoms.com (governed by the Website Terms of Use). CK's handling of personal information in connection with the Game is described in the Overworld Privacy Policy.
1.4 Modifications. CK may update these Terms at any time by posting a revised version, which takes effect when it is posted. CK may also notify you in-Game or by email. Continued use of the Game after a revision is posted constitutes acceptance. If you do not agree to a revision, your remedy is to stop using the Game and close your account under Section 3.3.
1.5 Separate Written Agreements. To the extent your use of the Game is subject to a separate written agreement with CK, that agreement prevails over any conflicting provision in these Terms. Arrangements not addressed by these Terms are available by agreement — contact hello@crowdedkingdoms.com.
2.1 License Grant. Subject to these Terms, CK grants you a limited, non-exclusive, non-transferable, revocable license to access and use the Game, including for commercial purposes. Section 4.4 governs commercial activity you conduct in the Game.
2.2 Restrictions. You may not: (a) use cheats, macros, exploits, or unauthorized third-party software to gain an unfair advantage, except as permitted by Section 2.4; (b) operate automated agents, bots, or scripted clients, except as permitted by Section 2.4 or under a separate written agreement with CK; (c) reverse engineer, decompile, or disassemble the Game client, except to the extent such restriction is prohibited by applicable law; (d) modify the Game client or attempt to circumvent any anti-cheat, DRM, or other technical protection; or (e) sell, rent, lease, share, or transfer your account, or sell or grant anyone else access to the Game through your account, which is personal to you and carries your age and terms acceptance. Selling admission to events you host, and selling or trading items or in-Game access within your own experiences, are not restricted by this paragraph and are governed by Section 4.4.
2.3 Updates. CK may update, patch, or modify the Game at any time. Continued use following an update constitutes acceptance of the update.
2.4 Automated Agents. You may operate automated agents, bots, and scripted clients in the Game, subject to these Terms and to any automation rules, quotas, or technical limits CK publishes or otherwise applies. You are responsible for all actions those agents take as if you had taken them personally, including actions affecting other players, and you must ensure those actions comply with these Terms and applicable law. Rate and resource limits CK applies to automated agents apply per operator; operating additional agents does not increase any applicable limit, and all agents operated by a single account, or by accounts under common control, share a common limit. Agent-operated actors must be identifiable as such through the mechanisms CK provides, and you must not represent an agent as a human. CK may suspend or terminate any agent or agent population at any time, without notice, where CK determines it poses a security risk, degrades the Game, or adversely affects other players. To discuss large-scale, research, or dedicated agent deployments, contact hello@crowdedkingdoms.com.
3.1 Registration. You must create an account to access the Game and must provide accurate information. Accounts are personal to you; one account per person, unless CK expressly permits otherwise.
3.2 Security. You are responsible for maintaining the confidentiality of your account credentials and for all activity under your account. Notify CK promptly at hello@crowdedkingdoms.com if you suspect unauthorized access.
3.3 Closing Your Account. You may close your account at any time through in-Game account settings or by contacting CK.
4.1 Prohibited Conduct. In any multiplayer, chat, or community feature of the Game, you may not: (a) harass, threaten, or abuse other players; (b) post hate speech, illegal content, or content that infringes third-party rights; (c) impersonate any person or entity, or represent an automated agent as a human; (d) trade or transfer your account, or exchange CK-issued virtual currency for real money or anything of real-world value outside the Game (Section 6.3); or (e) intentionally disrupt or degrade other players' experience of the Game.
4.2 Moderation. CK may monitor, moderate, remove content from, and restrict access to multiplayer, chat, and community features, and may warn, suspend, or terminate accounts for violations of this Section, at CK's reasonable discretion.
4.3 Reporting. The Game provides mechanisms to report violations of this Section; CK will review reports but does not guarantee any particular outcome or response time.
4.4 Commercial Activity. You may conduct commercial activity in the Game — including charging others for admission to events you host, selling, trading, auctioning, renting, or brokering items, currency, land, or access with other players, and operating a marketplace, exchange, or comparable service within the Game. CK does not charge a share of what you receive.
You are solely responsible for every such activity. You represent and warrant that you hold every licence, registration, permission, and rights clearance it requires, and that you comply with applicable law — including consumer-protection, ticketing, tax, anti-money-laundering, sanctions, and securities law. CK is not a party to any transaction between you and another player, is not a promoter, ticketing agent, marketplace operator, or seller of record, exercises no control over and accepts no responsibility for the terms, performance, settlement, refund, or outcome of any such transaction or for any dispute arising from one, and owes you no duty in respect of it by permitting, hosting, or discontinuing it. Your indemnification obligation under Section 10.1 applies to every claim arising from or relating to it, including claims brought by other players, by rights holders, and by any regulatory or governmental authority.
Two things require a separate written agreement with CK before you conduct them, because of the licensing and regulatory exposure they carry: (a) gambling, wagering, betting, lotteries, sweepstakes for consideration, prediction markets, and mechanics regulated as gambling in a jurisdiction where you offer them; and (b) any activity requiring a money-transmitter, banking, broker-dealer, or comparable licence, and any offering of securities or comparable instruments. Separately, you may not sell, transfer, or share your account, which is personal to you and carries your age and terms acceptance. Contact hello@crowdedkingdoms.com to discuss anything in this paragraph.
5.1 Your Content. As between you and CK, you retain ownership of content you create within the Game, such as builds, custom items (where supported), screenshots, and chat messages ("Your Content"), subject to Section 5.2.
5.2 License to CK. You grant CK a non-exclusive, worldwide, royalty-free, sublicensable license to host, store, reproduce, modify, adapt, reformat, encode, translate, create technical derivatives of, display, perform, execute, distribute, and otherwise use Your Content, and to make it available to other players, in connection with operating and improving the Game, and to produce de-identified and aggregated data from it under Section 5.5. Promotional use is limited to Your Content that you have shared publicly or made visible to other players — builds, custom items, mods, screenshots, and anything you post in a public or community feature. Your private communications, including direct messages, support requests, and reports you submit, are used only to operate, moderate, and secure the Game, to provide support, and to comply with law, and are not used to promote it.
5.3 Content Standards. Your Content must comply with Section 4.1 and may not infringe any third party's intellectual property or other rights.
5.4 DMCA Notice. If you believe content in the Game infringes your copyright, send a notice compliant with 17 U.S.C. § 512(c)(3) to hello@crowdedkingdoms.com, including: identification of the copyrighted work; identification of the allegedly infringing material and its location; your contact information; a good-faith statement that the use is unauthorized; and a statement under penalty of perjury that the notice is accurate and that you are authorized to act on behalf of the copyright owner.
5.5 De-Identified and Aggregated Data. CK creates, observes, and derives data through the operation of the Game — including event records, identifiers CK assigns, world and simulation time, and session, population, economy, and world-activity statistics. CK owns that data, including data derived from Your Content under the licence in Section 5.2, and may use it for any business purpose, including research, benchmarking, and publication, and discloses it externally only in de-identified and aggregated form that does not identify, and cannot reasonably be linked to, you or any other individual. CK does not attempt to re-identify it. This Section does not permit CK to sell your personal information or to disclose Your Content itself outside Section 5.2. CK's handling of personal information is described in the Overworld Privacy Policy.
5.6 Modifications You Create. Where the Game allows it, you may create, run, and share modifications to the Game from within it ("Mods"). A Mod is Your Content: Sections 5.1 to 5.3 apply to it, and the licence in Section 5.2 covers hosting, storing, reproducing, displaying, distributing, and executing it in the course of operating the Game and making it available to other players. You represent that you have the right to create and share each Mod, that it does not infringe anyone's rights, and that it contains no malware, exploit, scraper, or code designed to damage, disable, overburden, or gain unauthorized access to the Game, to other players' accounts, content, or devices, or to CK's systems. CK may limit, disable, suspend, remove, or refuse to execute any Mod at any time, and may limit the resources any Mod consumes, without notice, where CK determines it poses a security risk, degrades the Game, or adversely affects other players.
5.7 Mods Other People Create. Mods are written by other players. CK does not review, test, scan, moderate, endorse, or warrant them, and makes no representation that any Mod is safe, accurate, lawful, or free of malicious or defective code. You choose whether to run or interact with a Mod, and you do so at your own risk. CK is not responsible for what a Mod does to your experience of the Game, to Your Content, to your account, to your data, or to your device, and Sections 9 and 10 apply in full. Report a Mod that breaks these Terms to hello@crowdedkingdoms.com.
6.1 Applicability. This Section applies to the extent CK makes virtual currency or virtual items available for purchase or acquisition within the Game.
6.2 Licensed, Not Sold; CK Does Not Redeem. Virtual currency and virtual items are licensed to you, not sold, regardless of any purchase price paid.
Virtual currency CK issues has no cash value. It is not redeemable or exchangeable for real currency or anything of real-world value, and Section 6.3 governs it.
Virtual items are not redeemed or exchanged for cash by CK. CK makes no representation or guarantee as to their value, liquidity, transferability, marketability, or continued availability, and does not guarantee that any market for them exists or will continue. Where Section 6.3 permits you to transfer a virtual item to another player, the licence to that item transfers with it on the same terms notwithstanding Section 2.1, and any value arising from that transaction is determined solely between you and the other player.
6.3 Virtual Currency and Real-World Value. Virtual currency CK issues is closed-loop: it has no cash value (Section 6.2), and you may not exchange, redeem, or transfer it for real money or anything of real-world value outside the Game. Virtual items are different — you may sell or trade them with other players, and Section 4.4 governs that activity. CK does not operate, guarantee, or referee those transactions, whether they happen inside the Game or elsewhere. CK may apply technical limits to transfers, and may suspend, reverse, or refuse a transfer, where it identifies fraud, theft, chargeback abuse, account compromise, or a security risk.
6.4 Forfeiture on Termination. If CK terminates your account for convenience or otherwise without an underlying breach by you, CK will refund the amount you paid for any unused purchased virtual currency balance (excluding promotional or bonus currency, which is never refundable) within 30 days of termination. In all other cases — including voluntary account closure or termination for your breach of these Terms — any remaining virtual currency and virtual items are forfeited, except as expressly required by applicable law, including unclaimed property law.
6.5 Pricing. CK may change the price of virtual currency or virtual items at any time. Price changes do not affect purchases already completed.
6.6 Chargebacks. If you initiate a chargeback, dispute, or reversal with your bank or payment provider for any purchase of virtual currency or virtual items, rather than seeking a refund or resolution from CK, CK may immediately suspend or terminate your account pending resolution of the chargeback, without liability for any resulting loss of access, virtual currency, or virtual items. CK may also charge you for any fees, penalties, or costs it incurs as a result of the chargeback. Resolution of a chargeback in your favor does not entitle you to reinstatement of any virtual currency, virtual items, or account access forfeited as a result of the chargeback or the suspension under this Section.
6.7 Marketplaces and Programs. CK may make marketplaces, creator programs, points or currency systems, and property, grid, or land features available from time to time. Additional terms will apply and will be presented to you before you participate. Studios, creators, and partners wanting to discuss participation should contact hello@crowdedkingdoms.com.
6.8 Player Wallet. Your account includes a wallet you can fund with real money to pay for compute you use across Crowded Kingdoms games — running and compiling Mods, automations, and similar usage — at the player rates CK publishes, plus any markup the game's developer sets, shown to you separately. Only that player compute is charged to it, and only in games whose developer has enabled it; a developer may also choose to cover some or all of those charges itself, in which case they are not charged to your wallet. It is not virtual currency and Sections 6.2 to 6.5 do not apply to it.
(a) Closed-loop. Amounts in your wallet can be applied only to those charges. They are not redeemable for cash, withdrawable, or transferable to anyone else, and are not a deposit or stored-value instrument, except for refunds under (d).
(b) Charges. Usage is billed hourly, after any free allowance CK publishes. You may set a spend cap; usage stops when your cap is reached or your wallet runs out.
(c) Auto-recharge. If you save a card and turn on auto-recharge, you authorize CK and its payment processors to charge that card the amount you set each time your balance falls below the threshold you set, without asking you each time. You can turn it off at any time in your account settings; doing so does not affect a charge already started.
(d) Refunds. Wallet top-ups are not refundable, except that CK will refund your unused paid balance if CK closes your account for convenience or otherwise without an underlying breach by you, and except as applicable law requires.
(e) Chargebacks. Section 6.6 applies to wallet top-ups as it does to other purchases.
7.1 No Guarantee of Availability. CK does not guarantee uninterrupted availability of the Game or any destination or experience within it, and may modify, suspend, or discontinue any part of the Game at its discretion.
7.2 Discontinuation. If CK discontinues the Game in its entirety, CK will provide reasonable advance notice where practicable and will refund amounts paid for unused virtual currency balances consistent with Section 6.4.
7.3 Force Majeure. CK shall not be liable for any failure or delay in performance resulting from causes beyond its reasonable control, including but not limited to acts of God, internet outages, third-party infrastructure failures, natural disasters, war, terrorism, or governmental actions.
8.1 CK Ownership. The Game — including its software, art, audio, and design — is owned by CK or its licensors and protected by applicable intellectual property law. No rights are granted to you except the limited license in Section 2.1.
8.2 Trademarks. You may not use CK's names, logos, or trademarks, including "Crowded Kingdoms" and "Overworld," without CK's prior written consent.
9.1 AS IS. THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
9.2 Limitation of Liability. TO THE MAXIMUM EXTENT PERMITTED BY LAW, CK SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, OR PUNITIVE DAMAGES ARISING OUT OF OR RELATING TO YOUR USE OF THE GAME. CK'S TOTAL CUMULATIVE LIABILITY SHALL NOT EXCEED THE GREATER OF (A) THE AMOUNT YOU PAID CK IN THE 12 MONTHS PRECEDING THE CLAIM, OR (B) ONE HUNDRED U.S. DOLLARS (US $100).
10.1 Your Indemnification Obligation. You agree to defend, indemnify, and hold harmless CK and its officers, directors, employees, agents, licensors, and successors from and against any and all claims, damages, losses, liabilities, costs, and expenses (including reasonable attorneys' fees) arising out of or relating to: (a) Your Content; (b) any software, script, mod, or other code you create, upload, or execute in the Game, including its effect on other players; (c) the actions of any automated agent you operate under Section 2.4; (d) your use or misuse of the Game, including any use inconsistent with these Terms; or (e) your violation of these Terms, applicable law, or the rights of any third party.
10.2 Procedure. CK will promptly notify you of any claim for which it seeks indemnification, give you reasonable control over the defense and settlement of such claim, and provide reasonable cooperation at your expense. CK reserves the right to participate in the defense with counsel of its own choosing at its own expense. You may not settle any claim in a way that imposes any obligation or admission on CK without CK's prior written consent.
10.3 Consumer Law. Nothing in this Section limits any right you have under applicable consumer protection law that cannot be waived by agreement.
11.1 By You. You may terminate these Terms at any time by closing your account under Section 3.3.
11.2 By CK. CK may suspend or terminate your account for breach of these Terms, or for convenience upon reasonable notice, at its discretion.
11.3 Effect of Termination. Upon termination, your license under Section 2.1 ends, you must cease using the Game, and virtual currency and items are treated as set out in Section 6.4.
12.1 Governing Law. These Terms are governed by the laws of the State of Delaware, without regard to conflict of law principles.
12.2 Dispute Resolution; Binding Individual Arbitration. PLEASE READ THIS SECTION CAREFULLY. IT REQUIRES MOST DISPUTES BETWEEN YOU AND CK TO BE RESOLVED THROUGH BINDING INDIVIDUAL ARBITRATION, WAIVES YOUR RIGHT TO A JURY TRIAL AND TO PARTICIPATE IN CLASS OR REPRESENTATIVE ACTIONS, AND INCLUDES A 30-DAY OPT-OUT RIGHT. This Section applies to the fullest extent permitted by law and is governed by the Federal Arbitration Act.
(a) Informal Resolution First. Before starting an arbitration, you and CK agree to try to resolve the dispute informally for at least 60 days. To begin, you must send an individualized Notice of Dispute to hello@crowdedkingdoms.com describing the dispute, the specific relief sought, and your account information; CK will send its notice to the email address on your account. If either party requests, both will attend an individualized telephone or video conference to attempt to resolve the dispute in good faith. Completing this process is a precondition to starting arbitration, and any limitations period is tolled while it is pending. A Notice of Dispute must be individual to you; consolidated or templated notices submitted on behalf of multiple claimants do not satisfy this requirement.
(b) Agreement to Arbitrate. If the dispute is not resolved within 60 days, you and CK agree to resolve it by binding individual arbitration rather than in court, except for the matters in Section 12.2(c). This covers all disputes arising out of or relating to these Terms, the Game, or your account, under any legal theory.
(c) Exceptions. This Section does not require arbitration of: (i) claims that qualify for small claims court, which either party may bring there; (ii) claims to enforce, protect, or determine the validity of intellectual property rights, for which either party may seek relief, including injunctive relief, in court; and (iii) a claim for public injunctive relief, which may be brought in court. Nothing in these Terms waives your right to seek public injunctive relief in any forum.
(d) 30-Day Opt-Out. You may opt out of this arbitration agreement within 30 days after you first accept these Terms by emailing hello@crowdedkingdoms.com with your name, account information, and a clear statement that you opt out of arbitration. Opting out affects only the arbitration agreement in this Section 12.2 and the waiver in Section 12.3; it does not affect any other part of these Terms.
(e) Arbitration Provider and Rules. The arbitration will be administered by the American Arbitration Association ("AAA") under its Consumer Arbitration Rules and, where applicable, its Mass Arbitration Supplementary Rules, each as modified by this Section and available at www.adr.org. If the AAA is unavailable or unwilling to administer consistent with this Section, the parties will agree on a substitute provider, or a court of competent jurisdiction will appoint one. Arbitration may be conducted by document submission, telephone, or videoconference by default; any in-person hearing will be held in Wilmington, Delaware, or your county of residence, at your election.
(f) Arbitrator's Authority; Delegation. The arbitrator has exclusive authority to resolve all threshold questions of arbitrability, including the existence, scope, interpretation, unconscionability, and enforceability of this arbitration agreement — except that any question about the enforceability of the class, collective, or representative waiver in Section 12.3 is for a court, and not the arbitrator, to decide. The arbitrator may award the same individual relief a court could, and the award is final and binding and may be entered in any court of competent jurisdiction.
(g) Coordinated and Mass Filings; Bellwether. If 25 or more similar demands for arbitration are asserted against CK by or with the coordination or assistance of the same or coordinated counsel, the demands will be administered under the AAA Mass Arbitration Supplementary Rules and the following staged process: (i) for each claimant, counsel must submit the individualized information required by Section 12.2(a), together with an affirmation attesting to its accuracy; (ii) the parties will first select a limited number of individual "bellwether" cases (up to 10 per side) to proceed to arbitration, and all other claims — and the accrual of filing and administrative fees for them — will be stayed; (iii) after the bellwether arbitrations conclude, the parties will participate in a single global mediation of the remaining claims; and (iv) if claims remain unresolved, they may proceed in successive staged batches. If your claim is stayed under this process, you may instead opt that claim out of arbitration and pursue it individually in court by written notice within 60 days after it is stayed. This subsection is intended to reduce cost and delay for both sides; if it is held unenforceable, the remainder of this Section 12.2 still applies.
(h) Fees. CK will pay the arbitration filing, administrative, and arbitrator fees allocated to it under the applicable AAA rules and fee schedule. Each party is responsible for its own attorneys' fees and costs, except where the arbitrator may award them under applicable law. Nothing in this Section requires CK to pay fees associated with claims that a court or the arbitrator determines were asserted for an improper purpose or that fail the affirmation requirement in Section 12.2(g).
(i) Confidentiality. The parties will keep the existence, content, and results of the arbitration confidential, except as necessary to prepare for or conduct the arbitration, to enforce or challenge an award, or as required by law. This does not prevent you from reporting concerns to, or participating in an investigation by, a government agency.
(j) Severability; Continuation. If any part of this Section 12.2, other than the waiver in Section 12.3, is found unenforceable, that part will be severed and the remainder will remain in effect. This Section survives termination of these Terms and your account.
(k) Future Changes. If CK makes a material change to this Section 12.2 after you accept these Terms, you may reject the change by notifying CK at hello@crowdedkingdoms.com within 30 days, in which case the most recent version of this Section that you did not reject will govern disputes between you and CK.
12.3 Class, Collective, and Representative Action Waiver. YOU AND CK AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN AN INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS, COLLECTIVE, CONSOLIDATED, OR REPRESENTATIVE ACTION. The arbitrator may not consolidate or join more than one person's claims and may not preside over any consolidated, class, or representative proceeding, except as expressly provided in the bellwether process in Section 12.2(g). If a court decides that this waiver is unenforceable as to a particular claim or as to a request for public injunctive relief, that claim or request will proceed in court while all other claims proceed in arbitration. This waiver does not limit your right to seek public injunctive relief.
12.4 Entire Agreement. These Terms, together with any separate written agreement between you and CK referenced in Section 1.5, constitute the entire agreement between you and CK regarding the Game and supersede prior understandings regarding the Game.
12.5 Severability. If any provision is held invalid or unenforceable, the remaining provisions remain in full force and effect.
12.6 Waiver. CK's failure to enforce any provision of these Terms shall not constitute a waiver of its right to enforce such provision in the future.
12.7 Assignment. You may not assign these Terms or any rights or obligations hereunder without CK's prior written consent. CK may freely assign these Terms, including in connection with a merger, acquisition, or sale of all or substantially all of its assets. Any purported assignment in violation of this Section is void.
12.8 Notices. Notices to CK should be sent to: Crowded Kingdom Studios, Inc., 2410 Mesa Glen Dr, Arlington, TX 76001, or hello@crowdedkingdoms.com.
12.9 Survival. Sections 4.4 (Commercial Activity), 5.2, 5.5, 5.6 and 5.7 (licences, de-identified data, and Mods), 8 (Intellectual Property), 9 (Disclaimers and Limitation of Liability), 10 (Indemnification), 11.3 (Effect of Termination), and 12 (General Terms) survive termination of these Terms.
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